用電腦/抓寶之餘.也別忘了抬頭欣賞天色的變化 |
前陣子的時候看到OMGUbuntu的這則新聞(Skype Announce Brand New Linux Client, Now in Alpha),
(之前在Linux上總覺得4.3很雞肋...囧)整理以下幾點覺得很有用的新功能:
- 支援剪貼簿貼上了:拉檔案直接貼、螢幕截圖,對話內容更方便彈性
- 開放更貼近現在的UI, 與Windows和Mac更一致了.
- Voice messaging audio now works.
- Mojis now work with audio.
- You can now silence notification sounds and turn off messaging notifications completely in ‘Settings’.
- We’ve disabled the ability to drag & drop a URL into Skype which opens the browser in the application.
- Presence status icon sizes in the Tray have been improved on some distributions.
這版Skype for Linux上的小企鵝還會跳舞 |
因為在圖面上需要以Ubuntu上直接開啟DWG, 之前有試過一些像是OpenCAD, OrCAD 之類的,或許是因為是PCB layout. 圖層全開時閱讀的效果都不是很好。直到最近找到了Layout Editor,在顯示上最接近實際AutoCAD看時的效果(操作上也很相似), 唯一有個小問題就是他仍需要透過支援QT5的轉檔工具讓DWG可以在其程式裏面顯示。Layout Editor在第一次開啟DWG時就會提出建議,安裝外掛Teigha File Converter。
在Ubuntu開啟並編輯DWG檔 |
The LayoutEditor (身為一個封裝,layout工程師的好幫手)
is the most popular software to edit designs for MEMS and IC
fabrication. It is also often be used for Multi-Chip-Modules (MCM),
Chip-on-Board (COB), Low temperature co-fired ceramics (LTCC),
Monolithic Microwave Integrated Circuits (MMIC), printed circuit boards
(PCB), thick film technology, thin film technology, .... It has
sophisticated functions like all angles, font generator, C++ macros,
python scripting, boolean operations, design rule checker, netlist
driven layout and LVS. A wide range of supported file formats like Calma
GDSII, OASIS (Open Artwork System Interchange Standard), OpenAccess,
DXF, CIF (Caltech Intermediate Form), Gerber (RS-274X), LEF, DEF, Lasi,
SOURCE and many more make it to versatile tool in any part of your
design flow. The LayoutEditor is cross platform compatible and runs on
Windows, Linux, Mac OS X.
Swift on Ubuntu
Swift為iOS的新語言- 也是個開源的程式語言,同時支援Xcode與Ubuntu(15.10/14.04)。有興趣的人可以從Swift.org下載他的Release, Snapshot等。而如果在Ubuntu系統的話,建議是以Snapshot來作為使用平台。(參考這篇)
Open Source: What It Means For Swift
According to the official Swift 2.0 release, here’s what Apple means by “open source”:- Swift source code will be released under an OSI-approved permissive license.
- Contributions from the community will be accepted — and encouraged.
- At launch we intend to contribute ports for OS X, iOS, and Linux.
- Source code will include the Swift compiler and standard library.
- We think it would be amazing for Swift to be on all your favorite platforms.
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